16bit Sensation: Another Layer
Konoha Akisato, dreaming of making visual novels, moves between past and future while exploring the industry and her own possibilities.
- Genre:
- SF / ゲーム制作 / 青春
- Medium:
- Anime
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16bit Sensation: Another Layer — Timeline11 events
Konoha works at a game company
Konoha works in a development environment where she cannot draw freely.
Konoha finds an old game package
An old visual novel deepens her longing for game development.
Konoha travels to the 1990s
The game sends her to the era when visual novels were flourishing.
Konoha joins a past development team
She makes a game with past staff under hardware and deadline limits.
Konoha joins Alcohol Soft to make a game
Working on a beautiful-girl game, Konoha learns how a team turns drawings and ideas into a finished work.
Vol.TVアニメ第2〜4話 コノハがアルコールソフトの仲間とゲームを作り、制作環境の違いに触れる場面Ch. — Organized from the TV anime episodes 2〜4, using the scene where Konoha makes a game with the Alcohol Soft team and encounters a different production environment and checking its order against the surrounding events. ↗
The industry changes and the future branches
Konoha’s involvement changes the development of game culture and the future.
Konoha witnesses the industry change across time
As tools and markets change, Konoha faces problems that cannot be solved by relying on her knowledge of the future.
Vol.TVアニメ第6〜8話 コノハが時代を越えて作品と制作現場の変化を見届ける場面Ch. — Organized from the TV anime episodes 6〜8, using the scene where Konoha crosses eras and witnesses how the work and production scene change and checking its order against the surrounding events. ↗
Konoha chooses to create her own work
After crossing eras and technology, she creates her own work.
Konoha returns to the present and continues creating
Konoha brings her experience home and starts a new project with her present-day friends.
Vol.TVアニメ第9〜10話 コノハが現代へ戻り、仲間との制作を再開する場面Ch. — Organized from the TV anime episodes 9〜10, using the scene where Konoha returns to the present and resumes creating with her friends and checking its order against the surrounding events. ↗
Konoha brings different creators together around one project
Listening to teammates with different eras and experience, Konoha shapes a shared work rather than pursuing a private ideal.
Vol.TVアニメ第11〜12話 コノハが制作仲間との違いを越えて企画をまとめる場面Ch. — Organized from the TV anime episodes 11〜12, using the scene where Konoha brings the project together despite differences among the creators and checking its order against the surrounding events. ↗
Alcohol Soft’s work is carried into the next era
The finished work and the memory of making it pass to the next generation, giving Konoha and her friends a base for new expression.
Vol.TVアニメ第13話 アルコールソフトの作品と情熱が次の時代へ受け継がれる場面Ch. — Organized from the TV anime episodes 13, using the scene where Alcohol Soft’s work and passion are carried into the next era and checking its order against the surrounding events. ↗
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